

In my opinion the efficiency of your town depends on the roads built. Don't mess with the gods, go ahead and ignore them and see what happens J. Be sure to hold festivals and build churches.

You piss off any of these gods and feel their wrath. But the plot thickens there are five gods to please. It is a good idea to have these two items close to residential areas. These will prevent fires and collapsing buildings. Next you must place prefecture and engineering posts. After you're populous grows, you must think about food production.

You main goal is to get immigrants to move in. The Gameplay in Caesar III, is intense It demands deep thinking and efficient actions. Fail and watch your enemy take all the glory. Conquer enough provinces and you will be named the next Caesar. However, your campaign to rule is not unopposed as the computer AI controls a rival enemy who will also be conquering provinces and generally being a thorn in your side. You can command a large army with a variety of units at your disposal. For others you must conquer barbarian towns by defeating them in combat. For some missions you must placate the denizens of the provinces by delivering them a better standard of living to expand your empire. Once you have gotten your province to a certain level, it will unlock nearby provinces and so on. However, your city’s success will make it a target for invaders so make sure that your city as adequate protection. To make this happen you need to get a good balance of certain factors like the water supply, education, baths, and more. You start out in your home province and your goal is to make it as efficient as possible. Starting in the infancy of the Roman empire, you play as a man hell-bent on becoming the next Caesar.
